// ERROR_LOG: 0x93FF [INIT]
STATUS: DEGRADED
DATASTREAM: K-32 / 7.2MB
$#@%&^<>?*~
⎈⍟⚚⏣⍠⛃
// [DECONSTRUCT-PROTOCOL]
| [UNEXPECTED-TOKEN]: ARCHITECTURE
| [REJECT-RENDER]: TEMPLATE
+++ +++ +++
// DATA R/W OK
-=- -=- -=- -=- -=-
[001] [002] [003] [004]
[6872] [9180] [5301] [4423]
.END .SYS .FILE .INIT
| KERNEL-01 | X.77 | RE-ROUTE | TRC_53 | LOG-A
####################
####################
& & & & & & & &
( ( ( ( ( ( ( ( ( (
[ID: 991] FAIL_SAFE_ACTIVE
011010101111000101010101010101110011110001101010111100010101010101010111001111000110101011110001010101010101011100111100
0xFFA3 0x01B4 0xEE7D 0x221C 0x89AB 0xCDFE 0x01B4 0xEE7D 0x221C 0x89AB 0xCDFE
+++
| |
-=-
+++
| |
-=-
+++
| |
-=-
+++
| |
-=-
+++
| |
-=-
+++
| |
-=-
<<< >>> <<< >>> <<< >>>
[VOID] [SIGNAL] [VOID] [SIGNAL]
<!----!----!----!----!----!----!---->
0x4A6B729C 0x8D3E4F5A 0x1B2C3D4E 0x5F6A7B8C 0x9D0E1F2A 0x3B4C5D6E 0x7F8A9B0C 0xD1E2F3G4
// PROTOCOL_A // PROTOCOL_B // PROTOCOL_C //
I-01-R/W-OK I-02-R/W-OK I-03-R/W-ERR I-04-R/W-OK I-05-R/W-OK I-06-R/W-ERR I-07-R/W-OK I-08-R/W-OK

allostatrix  



> ARCHITECTURE
> & AESTHETICS

bottlenecks into bridges
constraints = catalysts

// PROJECT LIST.

Project: GALLARIA

An AR app that transforms any vertical surface into a dynamic planning canvas, allowing users to plan art arrangements virtually with physical precision.

Role: Design Lead, Full-Stack Dev. | Stack: Unity, C#, Blender.

Project: A_Rhythm

A wearable LED harness designed to visualize the wearer's real-time heartbeat data through kinetic, flowing light patterns. A fusion of biotech and fashion.

Role: Hardware Engineer, Creative Developer. | Stack: Arduino/ESP32, Neopixels, Biosensor, Custom C++ Firmware.

Project: CUBIC VISUALIZER

A real-time audio analysis tool translating music streams into complex, low-poly geometries and a responsive grid system on a canvas. Built to demonstrate advanced J5 audio manipulation.

Role: Audio/Visual Developer. | Stack: J5 (Web), Tone.js, Web Audio API, Canvas.

// MANIFESTO.

"The pursuit of aesthetic mediocrity is a danger in modern digital creation. Reject the template. Reject the safe spacing. Reject the 'best practice' if it leads to the median. Protest against homogeneity; build with the precision of an engineer and the intent of an anarchist."

— Design Principle 2.6 (2025)

An extrovert's extrovert, my background is broadly in theater, film, event and venue management, technical writing, and cybersecurity, which has given me a oPiNiOnS, but also a wide breadth of entirely useful and occasionally unexpected skills, like lockpicking, foley, and correctly wiring professional level pyro. Not a nerd, but nerd-adjascent. You want me on your escape room team.

SKILLS: People Wrangling // Cross-Team Translation // Code Parsing // Costume Design // LED Art // Pixel Pushing

// CONNECT.

ALL SYSTEMS OPERATIONAL. FILE LAST MODIFIED: 2025-12-04.